Meng To - Codex superpowers for designers
Key insights
Companies
- Design+Code - Meng's company and template library; he says it now holds roughly 5,000 templates, most generated from GPT Image 2 screenshots converted to HTML.
- OpenAI - Maker of Codex, the coding-agent app Meng has switched to as his primary design and build tool, and of GPT-5.5, which he calls the best model he's used this year.
- Cursor - Meng's previous primary tool, now converging in UI and capability with Codex; he says Composer 2.5 inside Cursor is his fastest option for quick single-project iteration.
- Anthropic - Maker of Claude, referenced as one of the frontier model options (Opus 4.8, Sonnet 4.6) alongside GPT-5.5 and Fable 5.
- Notion - Cited as the cloud tool Meng replaced by building his own local, markdown-based version because Notion's AI doesn't work offline.
- Figma - Meng says he no longer opens Figma to create designs, only occasionally to reference historical work like old logos.
- Descript - Mid-episode sponsor read for Descript's Surfaces feature, which lets designers prototype directly on top of an existing production interface.
- Paper - Mid-episode sponsor read; highlighted for a new feature that copies layers, images, and SVGs directly from Figma into Paper's canvas.
- Remotion - Named as a plugin/integration Meng uses for making videos as part of his Codex-based workflow.
- Hyperframe - Named as another video-related tool integrated into his workflow.
- Granola - Named as an example third-party plugin/integration users might install depending on their workflow.
- Mr. Beast - Referenced anecdotally: Meng recounts Mr. Beast saying his accumulated knowledge let him launch a faceless YouTube channel to 20 million subscribers in 6 months, which Meng uses as an analogy for how knowledge (not just tools) drives results with Codex.
Techniques and frameworks
- Design.md / style-guide-as-file - A markdown file encoding a designer's full style guide (colors, typography, spacing, corner radii, tokens) that the AI reads and applies, replacing years of internalized design taste for a new designer using the tool.
- Agents.md / runbook.md as persistent project memory - A project-level file the AI reads on every prompt or new task; Meng deliberately keeps it lean, asking the AI to save specific workflow or style decisions into it after the fact rather than front-loading it.
- Screenshot-first prompting - Meng starts nearly every fix or iteration with a screenshot (via a command-command shortcut in Codex) rather than typing a text description, because it is faster and more precise than describing what's wrong.
- Point-and-annotate UI feedback - Instead of screenshotting a whole screen and explaining which part is broken, Meng annotates the specific element directly and asks the AI to fix just that.
- Video-to-prompt for animation and interaction design - Meng's team feeds Codex a video of a desired animation or interaction and asks the AI to write the prompt describing it, sidestepping the need to know animation/motion terminology.
- Reference-based prompting across a personal archive - About half of Meng's prompts reference prior work: a folder of an old app, a page he already built, a button in another screen, telling the AI to build a new element in that established style.
- Screenshot-to-HTML template generation via GPT Image 2 - Meng's team generates a rough visual with GPT Image 2 first, then converts that image into working HTML, which he says now produces most of Design+Code's roughly 5,000 templates.
- Effort-level model selection matched to task - Meng recommends starting on a medium-effort model tier to conserve usage limits and cost, reserving high/extra-high effort tiers (e.g., GPT-5.5 extra high) for tasks that actually need a more powerful model, since a simple landing page shows little quality difference across tiers.
Summary
Meng To, founder of Design+Code, returns to Dive Club roughly 16-18 months after his first appearance to describe a near-total shift in how he builds software: he now writes 0% of his own code, down from about 95% self-written when the two last spoke. The change tracks his move from Cursor and Sonnet 3.5 to OpenAI's Codex, which he credits with pioneering a thread-based way of working that he says Cursor has since converged toward stylistically, even as he considers Codex's underlying maturity greater at this point. He no longer opens Figma to create designs at all, reserving it only for occasional reference to old work like logos, and describes replacing cloud tools like Notion with his own local, markdown-based system built entirely through Codex, because cloud AI tools like Notion's don't work offline.
Much of the conversation is a tour of concrete prompting tactics. Meng starts nearly every fix with a screenshot rather than typed text, using a command-command shortcut in Codex to capture and send the active window instantly; he argues screenshots and voice are both faster and more precise than typing, since people speak three to five times faster and naturally add detail they'd otherwise skip. He also describes annotating a specific UI element directly rather than screenshotting a whole screen and describing where the problem is, and a newer trick his team uses for animation: feeding Codex a video of a desired motion effect and asking the model to write the prompt itself, sidestepping the need to already know animation terminology.
A recurring throughline is defending against "AI slop." Meng argues that whatever visual style becomes common - purple gradients five years ago, certain fonts and animations today - quickly becomes a marker of generic AI output, so designers have to treat taste as a moving target, always a step ahead of the baseline. His primary defense is grounding every prompt in his own accumulated material: past Figma files, fonts, code, and previous projects, fed to the AI as a starting point specifically because that material is inherently unique to him and therefore can't default into slop. He extends this into two file conventions: design.md, a markdown style guide encoding colors, typography, spacing, and design-system tokens (an AI-era equivalent of the style guides designers used to build over a career), and agents.md/runbook.md, a persistent per-project memory file that he deliberately keeps lean, asking the AI to save proven workflow decisions into it after the fact rather than loading it up front, since it gets re-read on every single prompt.
Meng also makes the case that frontier, expensive models like Fable 5 only pay off with large, context-rich prompts; a simple landing-page request produces nearly identical output whether run on a top-tier or mid-tier model, so the model's extra power is wasted unless the prompt bundles a full design.md, reference screenshots, and detailed requirements. On image generation, he says GPT Image 2 has become good enough that most of Design+Code's roughly 5,000 templates are now produced via a screenshot-to-HTML pipeline: generate a rough visual with GPT Image 2, then convert it directly into working HTML, a path he now uses for landing pages, hero sections, illustrations, wireframes, and slides.
The episode closes on a broader claim about what becomes scarce as AI compresses the cost of execution: not raw building speed, but accumulated product knowledge and taste. Meng estimates he has used at least 10,000 prompts per project, and argues that no competitor can replicate that history in a single prompt even if they can replicate any one polished output. He frames his agents as standing in for his editors, designer, and personal assistant, and says the only limiting factor left is a designer's own curiosity and willingness to keep exploring the growing ecosystem of apps, plugins, skills, and prompt patterns.
Notable Quotes
"If you always chase the trends, you will become AI slop very soon." - Meng To
"Your starting point is you, and you are definitely not AI slop because you are unique as a human." - Meng To
"I can guarantee you that nobody can make Dream Cut in one prompt just because I went through so many iterations and so many features." - Meng To
"The best people are the editors, right? So I also think myself as more of an editor than as someone who likes to scratch from scratch." - Meng To
"Anything you that you can think of, your agent can do it. And the only thing that's stopping you is you opening to this world of apps and plugins and libraries and prompts and design.md." - Meng To